Quantic Dream is a French video game developer and publisher based in Paris that was founded in 1997. The company is known thanks to interactive storytelling, the main force of this type of stories is his founder David Cage.
Motion Capture and Quantic Dream Videogames
Quantic Dream has developed five video games, but today we’re going to talk about three of them which have used motion capture. But foremost, what is motion capture? Motion Capture or mo-cap is the process of recording the movement of objects or people. In video games, it refers to recording actions of human actors, and then use that information to animate digital character models in 2D or 3D computer animation. Today, Motion Capture is made up of sensors and optical capture systems, which are used to triangulate the position of a subject in a space, through the use of cameras. Position data is obtained by means of special markers attached to the actor, which are placed on joints and other parts of the body that can flex.
- Detroit: Become Human
Detroit: Become Human is an adventure video game that was realeased in 2018. The plot follows three androids who are Kara, Connor and Markus who are living a relaxing life until something change everything. The player can set free every character or follow the rules, every decisions makes a different route. The game had 4 years of production, and the actors Philip Sheppard, Nima Fakhrara, and John Paesano served as the ones who gave Kara, Connor and Markus alive respectively. The motion capture was captured thanks to 74 optical cameras and a studio where they simultaneously record voices and facial body movements. Everything gave Detroit: Become Human a more realistic graphics and animations.
- Beyond: Two Souls
Beyond: Two Souls is an action-adventure game that was realeased in 2013. The plot follows Jodie Holmes(portrayed by Elliot Page) who is one of the two player characters. The other is Aiden who is an incorporeal entity that is linked to Jodie since birth. The videogame follows all the growth of Jodie from kid to adulthood where she learn to control Aiden and the powers they share. This videogame had the actors working for one year to capture in the Quantic Dream’s Paris studio their voice acting and motion-capture acting. The most interesting thing is that in motion capture they have to capture simple things as walk but at the same time a fights on train roofs. The only way to capture everything is to rebuild everything on the studio with cardboard, foam and tape to match the videogame scene.